Tuesday, March 8, 2016

Introduction of android

Introducing the Android Platform

  • Establishing the development environment
  • Analyzing components of the architecture

Leveraging Application Fundamentals

Building mobile applications

  • Creating activities to process user input
  • Implementing views to build the User Interface (UI)
  • Packaging applications for deployment
  • Developing unit tests

Supporting asynchronous behavior

  • Performing background tasks with services
  • Communicating with intents

Creating User Interfaces

Selecting visual components

  • Building the layout
  • Connecting a view to an activity
  • Positioning form elements

Working with resource declarations

  • Declaring component definitions and layouts
  • Handling multiple screen resolutions
  • Localizing applications

Processing User Input

Communicating with the user

  • Creating and displaying Toast
  • Generating status bar notifications
  • Logging key application events

Interacting with the UI

  • Responding to user input events
  • Launching activities with intents
  • Writing Java event handlers
  • Generating context and option menus

Managing the activity life cycle

  • Integrating with the Android system
  • Persisting data in response to notifications

Persisting Application Data

Selecting storage options

  • Contrasting internal and external storage locations
  • Saving application configuration with SharedPreferences

Manipulating the SQLite database

  • Executing queries to locate information
  • Specifying column selections with projections

Consuming and creating content providers

  • Accessing shared data resources
  • Addressing content providers with URIs

Maintaining System Responsiveness

Avoiding Application Not Responding (ANR) errors

  • Unloading the UI thread
  • Designing for asynchronous execution

Building background services

  • Launching IntentServices
  • Declaring services in the manifest

Exchanging Data over the Internet

Interacting with server-side applications

  • Synchronizing Android devices with servers
  • Communicating via HTTP clients

Developing clients for web services

  • Connecting to RESTful services
  • Creating and parsing JSON

Enhancing the User Experience

Incorporating the Action Bar

  • Manipulating objects with drag and drop
  • Supporting orientation and multiple screen resolutions with resources
  • Combining fragments into a multi-pane UI

Leveraging geolocation and mapping capabilities

  • Plotting positions on Google Maps
  • Establishing location through GPS, Cell-ID and WiFi

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